The Friday Tiding #4: Brick Walls
This is a blog post I made to the Zinnia Games Blog: https://zinniagames.com/the-friday-tiding-4-brick-walls/
Recently I've been working on character design, which I went over in the second of these weekly posts. After a break last week I got back onto it, but I haven't managed to get the results that I'm looking for yet.
The unfortunate truth is that I am clearly out of practice. I haven't drawn much art other than basic game assets recently and it shows.
This is about the most finished concept art I drew up this week, and you can tell that it is pretty off in a lot of areas. I got a lot of work to go before I end up getting the design I want for the main antagonist Slader looking right.
I don't like having a weekly post this scant, but I don't have much else to show for now. I hope to report back next week with good news.
Get Project Petunia
Project Petunia
A 2D Platformer in the vein of the classics in the genre
Status | In development |
Author | Zinnia Games |
Genre | Platformer |
Tags | 2D, demo, Godot |
More posts
- The Friday Tiding #7: Thirty Three Percent5 days ago
- The Friday Tiding #6: Additionals12 days ago
- Zinnia Games Bluesky account14 days ago
- The Friday Tiding #5: Crush Hazard19 days ago
- The Friday Tiding #3: The Invisible Skill33 days ago
- The Friday Tiding #2: In The Barrel40 days ago
- The Friday Tiding #1: Bugged Out47 days ago
- Polish And Problems55 days ago
- Moving Forward63 days ago
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